<Feat Id="301" Name="Punishing Kick" Type="Combat">
  <description>Your kicks are so powerful you use them to push or knock back your foes.</description>
  <prerequisites>Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.</prerequisites>
  <prerequisite_feats>Improved Unarmed Strike</prerequisite_feats>
  <benefit>You must declare that you are using this feat before you make your attack roll (thus a failed attack roll ruins the attempt). On a successful hit, the attack deals damage normally and you can choose to push your target 5 feet or attempt to knock them prone. If you decide to push the target, it is moved 5 feet directly away from you. This movement does not provoke attacks of opportunity, and the target must end this move in a safe space it can stand in. If you decide to attempt to knock the target prone, the target receives a Fortitude saving throw with a DC of 10 + 12 your character level + your Wisdom modifier to avoid the effect. You may attempt a punishing kick attack once per day for every four levels you have attained (but see Special), and no more than once per round.</benefit>
  <normal>
  </normal>
  <special>A hungry ghost monk receives Punishing Kick as a bonus feat at 1st level, even if he does not meet the prerequisites. A monk may attempt a punishing kick attack a number of times per day equal to his monk level, plus one more time per day for every four levels he has in classes other than monk.</special>
  <source>Advanced Players Guide</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>
  </goal>
  <completion_benefit>
  </completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>
  </suggested_traits>
</Feat>